Geoffrey Lillemon (1981 USA/Netherlands) works with digital media that connects technical innovation with art.

For the past 20 years he has been a pioneer in the field of digital art, 3d production, and the business of creative technology.

His clients include Adidas, Antwerp Fashion Department, Adult Swim, August Getty, Bernhard Willhelm, Beyonce, Boijmans Museum, Cinekid, Coldplay, Corona, Dazed & Confused, Diesel, Dom Perignon, Droog, Lady Gaga, MOCA, Napster, Nicki Minaj, Edun, Facebook, Gogbot, H&M, I.D, Iris Van Herpen, KABK, Gucci, Hype Beast, Hi-Snobiety, Iris Van Herpen, Miley Cyrus, MGMT, MOTI Museum, MTV, My Beautiful Broken Brain, National Taptoo, Placebo, Random Studio, Snoop Dogg, Stedelijk Museum Amsterdam, Tate Modern, The Cove, Tim Burton, U2, V-Magazine, Versace, Visionaire, Vondel CS, Vangogh Museum & Yelle.

He is an active international speaker at events like SXSW, OFFF, FITC, Nicer Tuesdays, TED X and FrameLab. His commercial work has been featured on Nowness, Dazed Digital, It's Nice That & the stages of Miley Cyrus and his digital artworks are included in the permanent collections of the highly respected Stedelijk Museum Amsterdam.

He co-founded two companies that serviced art and technology solutions for the experiential brand space…

The first, Champagne Valentine, an early adopter of digital culture that designed nouveau aesthetics, interactive narratives, and internet subculture as a basis for creating sensory art experiences for brands and museums.

In 2017 he co-founded The Department of New Realities - a future forward creative unit in collaboration within Wieden + Kennedy Amsterdam which is recognized for the creation of W+K's first patent LAVA, which displays augmented reality content based on the music analysis of a turntable. Alongside the patent, numerous client projects including one of the largest V.R theater experiences Paraiso Secreto for Corona shed light on branded entertainment.

In 2018 in Cannes France he was voted one of Adweek’s most fascinating creatives and was one of 50 Creative Leaders to watch in 2018’s Creative Review.

Following DPTNR Geoffrey took work in physical space design and interactive architecture with the well respected Random Studio in Amsterdam alongside teaching at The Royal Academy of Art in Den Haag.

Geoffrey Lillemon is recognised for creating new and innovative work that is helping define what can be done with stage visuals, vfx, experiential retail, 3d content creation, and product design.

And thus evidence that his aesthetic and unique perspective on technology has found a valuable place in the mainstream domain while holding true to the essence of art.

https://www.linkedin.com/in/geoffreylillemon/

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